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SUBVERSIVE is delivered with FDT3 but you can easily move from it to another SVN client.
I just wrote a quick adaptation of the PhysExplosion Method (Box2D c++) in Box2D AS3.
A random place of a body on a ground (Circle on a segment)
Writing QuickBox2D Skin Class
QuickBox2D by ActionSnippet
Using properties with your own behavior
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