Writing QuickBox2D Skin Class
QuickBox2D by ActionSnippet
You can see here for SkinBase detail.
//Circles _pBall = _pSim.addCircle( { x:5.4, y:5, radius:1, lineColor:0xFF0000, lineAlpha:1, density:1, restitution:0.5, skin:SkinCircle } ) as CircleObject; _pSim.addCircle( { x:9.4, y:5, radius:0.6, lineColor:0xFF0000, lineAlpha:1, density:1, restitution:0.5, skin:SkinCircle } ) as CircleObject; //A box _pSim.addBox( { x:2.6, y:8, angle:Math.PI/6,width:2, height:2.5, lineColor:0xFF0000, lineAlpha:1, density:1,restitution:0.2, skin:SkinBase} );
Tags: Actionscript, as3, Box2D, examples, Flash, physics, quickbox2d, Tutorial
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